August 9, 2007
For their “The Future of Work” series, BusinessWeek magazine goes inside Lucasfilm to see how the company manages multidisciplinary projects, accordion staffing and a freelance army with amazing results.
A few highlights from the article:
ILM has a permanent staff of about 700, but that can swell by as much as a quarter in the winter and spring, when effects work is being done on the summer blockbusters. Around 350 people at the Presidio worked with Farrar on Transformers, more than were actually on set with director Michael Bay. And John Knoll, visual effects supervisor on the third Pirates of the Caribbean, figures half of his team members were new to ILM. It’s a significant challenge to accommodate the constantly rising and falling army of freelancers, all of whom need IT training and HR orientation, a computer (or three), and a place to sit. The desks, tables, and chairs are all reconfigurable, so that one or four people can use an office. And—a simple but crucial point—each room has ample electrical outlets.
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August 7, 2007
Our friends at LucasArts and Rebellion asked us to let you know about their official blog for Star Wars Battlefront: Renegade Squadron, the PSP exclusive chapter to the popular Star Wars video game series. IGN.com is hosting it, and the team promises updates and exclusive information almost every day from now until the game’s October 9 release. Feel free to leave comments as well as questions for their Q&A entries that occur every other week, beginning this Friday.
Check it out here:
Renegade Squadron Blog in IGN
July 27, 2007
5:11 John Williams’ Star Wars score blasts through Hall H, met now by the customary hoots and hollars of the Comic-Con crowd.
5:13 Lights dim… retrospective video begins, a combination of footage from Episode IV, and footage celebrating its original release in 1977. Fans attending the Mann’s Chinese theater footprints ceremony. Footage than jumps forward to the prequel trilogy. Rose Parade footage and Celebration IV and all the latest developments in the saga, from The Force Unleashed, to starwars.com, Robot Chicken, Clone Wars and more. The montage ends the now familiar message, Star Wars is Forever.
5:15 Steve Sansweet, Lucasfilm’s head of Fan Relations takes the stage. He thanks the fans, particularly the worldwide 501st, “Attracted 32,000 people in London. This year has been one big party, planned by fans, run by fans, and I’m very happy to say overrun by fans!”
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July 26, 2007
While many fans can’t make it to San Diego Comic-Con International, the Official Starwars.com Blog is there to put you right where the action is. Whether it’s seeing the behind-the-scenes images of set-up, or sneak peeks at Indiana Jones displays, we’re there.
Today as even more fans filter into the convention center, it’s obvious which droid is getting the most love — R2-KT (named “KT” after Katie Johnson, a very special Star Wars fan who tragically passed away from brain cancer in 2005 at the age of seven).
Other popular displays getting plenty of traffic today include Hasbro’s Star Wars Transformers mashup toys, The Vader Project, the impressive LEGO Death Star display, Wii fun at the LucasArts booth and so much more.
So stay tuned for daily coverage on this blog, as well as exciting Comic-Con snapshots here.
July 15, 2007
Saturday, fans witnessed some rare insights into the story, characters, and development of the next chapter in the Star Wars saga, LucasArts’ Star Wars: The Force Unleashed video game. Set during the “dark times” between Episodes III and IV, Star Wars: The Force Unleashed portrays the previously untold story of Darth Vader’s Secret Apprentice, and is due for release in 2008.
On hand were Project Lead Haden Blackman and Producer Julio Torres along with Secret Apprentice actor Sam Witwer. The panel featured the debut of a new Force Unleashed trailer, the first time actual game play footage has been revealed. The trailer can now be viewed on starwars.com.
Here are some edited highlights from the panel:
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July 12, 2007
The Star Wars saga will continue in Star Wars: The Force Unleashed, a videogame developed by LucasArts, which casts players as Darth Vader’s “Secret Apprentice” and promises to unveil new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi – and face decisions that could change the course of their destiny.
As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies that will be seen and experienced for the first time: Digital Molecular Matter (DMM), by Pixelux Entertainment, and euphoria by NaturalMotion Ltd. Paired with the powerful Havok Physics™ system, these new technologies create gameplay only possible on the new generation of consoles. DMM incorporates the physical properties of anything in the environment so that everything reacts exactly like it should – wood breaks like wood, glass shatters like glass, plants on the planet Felucia bend like plants on the planet Felucia would, and more. Meanwhile, as a revolutionary behavioral-simulation engine, euphoria enables interactive characters to move, act and even think like actual human beings, adapting their behavior on the fly and resulting in a different payoff every single time.
It’ll be a game like no other, click here to visit the Official Site now!
July 11, 2007
Star Wars Battlefront®: Renegade Squadron™ is the previously untold story of a ragtag ensemble of battle-hardened rogues and scoundrels assembled by Han Solo. Gathered to execute some of the most secretive operations in the Rebel Alliance’s war against the Galactic Empire, the Renegade Squadron participates in battles spanning the galaxy. From the Valley of the Sith on Korriban to a dogfight in space through the remains of Alderaan, Solo directs the team on missions of sabotage, rescue and retrieval.
In development exclusively for the PSP® (PlayStation® Portable) system, Star Wars Battlefront: Renegade Squadron continues the immensely successful Battlefront series,which has sold more than 10 million copies worldwide since its introduction in 2004.
The only original Star Wars Battlefront experience of 2007, Renegade Squadron delivers a new way for players to experience their favorite Star Wars battles any way – and anywhere – they want. The game presents new battles and missions found through a never-before-told story, as well as an unprecedented wealth of personalization and customization options. And for the first time on the PSP system, Star Wars Battlefront players can team up or compete online with friends all over the world.
In Star Wars Battlefront: Renegade Squadron, robust customization options replace the class system seen in previous Star Wars Battlefront titles, allowing for millions of possible unique combatants. With weapons, equipment and abilities that players select themselves, no two allies will likely ever look or perform exactly the same.
Visit the Official Site Now!